Making videogames : the art of creating digital worlds / Duncan Harris & Alex Wiltshire.
"Every element of a videogame is subject to a swirling tumult of ambitions, conventions, problems, considerations and compromises. Dust motes in a deserted office, a road winding across an open moor, a charging berserker. Look closely and the screen will devolve into pixels, but lean back and they will coalesce into an image that's deep with meaning. A darkened turbine hall, a leaping plumber, a burning sun. Making videogames is about inspiring emotions, stimulating us into action, pulling us into and through a story, helping us to understand the motivations of the character we're playing and and, in the process creating visual art." --page [4] of cover
Record details
- ISBN: 9780500023143
- ISBN: 050002314X
- Physical Description: 255 pages : illustrations (color) ; 29 cm
- Publisher: New York : Thames & Hudson, 2022.
Content descriptions
Formatted Contents Note: | Making spaceships. Hardspace: shipbreaker -- Dimensions of light. Control -- Art through mathematics. Paper beast -- Generating worlds. No man's sky -- A noble journey. A plague tale: innocence -- Painting history. Disco elysium -- Solo sailing. Return of the Obra Dinn -- Driving realism. Grid -- Pixel perfect. River city girls -- Physical beats. Thumper -- Building for virtual reality. Half-life: Alyx -- First person fear. Soma. |
Search for related items by subject
Subject: | Video games > Design. Video games > Authorship. |
Genre: | Digital art. |
Available copies
- 4 of 4 copies available at Missouri Evergreen. (Show)
- 3 of 3 copies available at Cass County.
Holds
- 0 current holds with 4 total copies.
Show Only Available Copies
Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
---|---|---|---|---|---|
Cass County Library-Garden City | 794.8 HAR 2022 (Text) | 0002205376607 | Adult Non-Fiction | Available | - |
Cass County Library-Harrisonville | 794.8 HAR 2022 (Text) | 0002205376615 | Adult Non-Fiction | Available | - |
Cass County Library-Northern Resource Center | 794.8 HAR 2022 (Text) | 0002205378819 | Adult Non-Fiction | Available | - |
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300 | . | ‡a255 pages : ‡billustrations (color) ; ‡c29 cm | |
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505 | 0 | . | ‡aMaking spaceships. Hardspace: shipbreaker -- Dimensions of light. Control -- Art through mathematics. Paper beast -- Generating worlds. No man's sky -- A noble journey. A plague tale: innocence -- Painting history. Disco elysium -- Solo sailing. Return of the Obra Dinn -- Driving realism. Grid -- Pixel perfect. River city girls -- Physical beats. Thumper -- Building for virtual reality. Half-life: Alyx -- First person fear. Soma. |
520 | . | ‡a"Every element of a videogame is subject to a swirling tumult of ambitions, conventions, problems, considerations and compromises. Dust motes in a deserted office, a road winding across an open moor, a charging berserker. Look closely and the screen will devolve into pixels, but lean back and they will coalesce into an image that's deep with meaning. A darkened turbine hall, a leaping plumber, a burning sun. Making videogames is about inspiring emotions, stimulating us into action, pulling us into and through a story, helping us to understand the motivations of the character we're playing and and, in the process creating visual art." --page [4] of cover | |
650 | 0. | ‡aVideo games ‡xDesign. ‡0(ME)26521 | |
650 | 0. | ‡aVideo games ‡xAuthorship. ‡0(ME)291130 | |
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