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The 100 greatest console video games : 1988-1998  Cover Image Book Book

The 100 greatest console video games : 1988-1998 / Brett Weiss.

Weiss, Brett, 1967- (author.).

Record details

  • ISBN: 9780764364327
  • ISBN: 0764364324
  • Physical Description: 272 pages : illustrations ; 26 cm
  • Publisher: Atglen : Schiffer Publishing, 2022.
Subject: Video games > History.

Available copies

  • 2 of 3 copies available at Missouri Evergreen. (Show)
  • 1 of 2 copies available at Cass County.

Holds

  • 0 current holds with 3 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Cass County Library-Garden City 794.8 WEI 2022 (Text) 0002206017242 Adult Non-Fiction Checked out 04/13/2024
Cass County Library-Northern Resource Center 794.8 WEI 2022 (Text) 0002206017259 Adult Non-Fiction Available -

Syndetic Solutions - Summary for ISBN Number 9780764364327
The 100 Greatest Console Video Games : 1988-1998
The 100 Greatest Console Video Games : 1988-1998
by Weiss, Brett
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Summary

The 100 Greatest Console Video Games : 1988-1998


The best of the best in gaming from a single decade: 1988-1998! As most gamers know, this ten-year period is incredibly crucial. It was during this time that the NES reached its zenith with such titles as Contra and Super Mario Bros. 3, the Sega Genesis blew everyone away with Sonic the Hedgehog, the Super Nintendo released to critical acclaim, the Sony PlayStation took video games to the next level, and the Nintendo 64 broke new ground with 3-D Mario and Zelda. The follow-up to The 100 Greatest Console Video Games: 1977-1987 Includes game-development history as well as insider commentary and key gaming details Games for the Atari Jaguar, 3DO Interactive Multiplayer, and TurboGrafx-16 made the cut; it's not all about Sega, Sony, and Nintendo! This book covers the era in great detail. Each game is profiled in an in-depth essay that includes history, development info, nostalgic stories, and much more. The author wrote more than a dozen of the essays, with other writers and industry notables contributing essays on their favorite games as well.

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