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Dungeon Master's Guide. Cover Image Book Book

Dungeon Master's Guide.

Mearls, Mike, (designer.). Crawford, Jeremy, (designer.).

Summary:

Everything a Dungeon Master needs to weave legendary stories for the worlds greatest roleplaying game
The Dungeon Masters Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy.
Inside youll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!
The third of three core rulebooks, this book contains tools a Dungeon Master needs to provide captivating stories and game play.
An excellent resource for new and existing Dungeons Masters to engage in both adventure and world creation, with rules, guidelines, and sage advice from the games experts.
Created as part of a massive public playtest involving more than 170,000 fans of the game.

Record details

  • ISBN: 9780786965625
  • ISBN: 0786965622
  • Physical Description: 320 pages : color illustrations, color maps ; 29 cm
  • Publisher: Renton, WA : Wizards of the Coast, [2014]

Content descriptions

General Note:
"Everything a Dungeon Master needs to weave legendary stories for the world's greatest roleplaying game"--Cover.
Bibliography, etc. Note:
Includes bibliographical references (page 316) and index.
Subject: Dungeons and Dragons (Game) > Rules.
Fantasy games > Handbooks, manuals, etc.
New and high demand > 7 day check out.
Genre: Handbooks and manuals.
Rules.

Available copies

  • 14 of 19 copies available at Missouri Evergreen. (Show)
  • 2 of 3 copies available at Cass County.

Holds

  • 1 current hold with 19 total copies.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Cass County Library-Garden City YA 793.93 DUN 2014 (Text) 0002205556703 Young Adult Non-Fiction Available -
Cass County Library-Garden City YA 793.93 DUN 2014 (Text) 0002205616846 Young Adult Non-Fiction Available -
Cass County Library-Northern Resource Center YA 793.93 DUN 2014 (Text) 0002206017309 Young Adult Non-Fiction Checked out 05/07/2024

Syndetic Solutions - Summary for ISBN Number 9780786965625
Dungeons and Dragons Dungeon Master's Guide (Core Rulebook, d&d Roleplaying Game)
Dungeons and Dragons Dungeon Master's Guide (Core Rulebook, d&d Roleplaying Game)
by Dungeons & Dragons
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Summary

Dungeons and Dragons Dungeon Master's Guide (Core Rulebook, d&d Roleplaying Game)


Weave legendary stories in the world's greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master's Guide teaches you how to how to run D&D adventures for your players-- how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore. "[The Dungeon Master's Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . ." --Charlie Hall, Polygon.com "D&D acolytes are everywhere...Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind 'Game of Thrones' have all been Dungeon Masters." --Neima Jahromi, The New Yorker * The Dungeon Master's Guide is one of the three main Dungeons & Dragons books, along with the Player's Handbook and Monster Manual. It's a reference used by the Dungeon Master (the game's narrator) to create adventures--to run Dungeons & Dragons games and fill them with characters and stories. * The Dungeon Master's Guide (DMG) is full of tools to help you immerse players in the game. What's the demon lord's secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly. * In the Dungeon Master's Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative--and the Dungeon Master's Guide has all the tools you need to flesh it out with ease. * In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination. * Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

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