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Creating characters for the entertainment industry : character design for animation, illustration & video games  Cover Image Book Book

Creating characters for the entertainment industry : character design for animation, illustration & video games / Kenneth Anderson, Devon Cady-Lee, Cécile Carre, Hollie Mengert.

Anderson, Kenneth (Illustrator) (Author). Cady-Lee, Devon, (author,, artist.). Carre, Cécile, (author,, artist.). Mengert, Hollie, (author,, artist.). Woods, James, (Character designer at Disney), (writer of foreword,, artist.).

Summary:

Creating Professional Characters: Develop Spectacular Designs from Basic Concepts is an inspiring and informative exploration of how popular professional character designers take the basic concept of a character in a production brief and develop these ideas into an original, high-quality design. Suitable for student and professional character designers alike, this book focuses on how to approach your character designs in ways that ensure the target audience and production needs are met while still creating fun, imaginative characters. This visually appealing book includes twenty thorough tutorials guiding you through the design and decision making processes used to create awesome characters. Replicating the processes used in professional practice today, this book demonstrates the types of brief a professional designer might receive, the iterative design process used to explore the brief, the influence of production feedback on the final design, and how final designs are presented to clients. This detailed, enlightening book is an excellent guide to creating incredible imaginative characters suitable for your future professional projects.

Record details

  • ISBN: 9781909414860
  • ISBN: 1909414867
  • Physical Description: 299 pages : illustrations (black and white, and colour) ; 26 cm
  • Publisher: Worcester, UK : 3DTotal Publishing, 2019.

Content descriptions

Formatted Contents Note:
Foreword / James Woods -- How to use this book -- Introduction -- Why do we need character briefs? / Kenneth Anderson ; Following directions ; What influences a brief? -- The design brief process / Kenneth Anderson -- Flow of information ; Anatomy of a brief ; Approaching a brief ; Key industry skills -- Presentation & feedback / Kenneth Anderson ; How to present ; Processing feedback -- Tutorials. The adventurer ; Games / Devan Cody-Lee ; Illustration / Hollie Mengert ; Animation / Cécile Carre -- The Wizard. Games / Devon Cody-Lee ; Illustration / Hollie Mengert ; Animation / Cécile Carre -- The Dragon. Games / Devon Cody-Lee ; Illustration / Hollie Mengert ; Animation / Cécile Carre -- The Schoolboy. Games / Devon Cody-Lee ; Illustration / Hollie Mengert ; Animation / Cécile Carre --Try it now: Bonus briefs / Kenneth Anderson -- Glossary.
Subject: Cartooning > Technique.
Cartoon characters > Design.
Video game characters > Design.
Genre: Informational works.

Available copies

  • 1 of 1 copy available at Missouri Evergreen. (Show)
  • 1 of 1 copy available at Cass County.

Holds

  • 0 current holds with 1 total copy.
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Cass County Library-Harrisonville YA 741.56 AND 2019 (Text) 0002206317832 Young Adult Non-Fiction Available -


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